Nub Stall Team

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Nub Stall Team

Post by Sweetie Luv on Fri Jul 29, 2011 1:01 pm

My first attempt at a stallish/troll team. Very Happy This is just for fun, really, and im testing these images. But still, feel free to rate bounce (btw, the bounce had no effect on the rmt whatsoever, it just looks cool :3)




[Only admins are allowed to see this image]@ Leftovers
Trait: Pressure
EVs: 252 HP / 100 Def / 156 SDef
Bold Nature (+Def, -Atk)
- Spikes
- Stealth Rock
- Psyshock
- Recover

Deoxys-D having amazing defensive capabilities can set up Spikes and Stealth Rock easily. Recover gives it more time to do so, psyshock is just there to do some damage to avoid Taunt.

[Only admins are allowed to see this image] @ Leftovers
Trait: Sturdy
EVs: 200 HP / 252 Def / 56 SDef
Sassy Nature (+SDef, -Spd)
- Rapid Spin
- Toxic Spikes
- Gyro Ball
- Volt Switch
Forretress' job is to rapid spin away opposing hazards and set up 2 layers of toxic spikes. Provided the Deoxys did its job, we now have full entry hazards.

[Only admins are allowed to see this image] @ Eviolite
Trait: Pressure
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Night Shade
- Pain Split
- Seismic Toss
My spin blocker. Dusclops is very important, because if a starmie or someone decides to think they can spin, I go right into Dusclops and no more rapid spin. The EV's are primarily for Excadrill, but, investment in more SDef might be better, I think.

[Only admins are allowed to see this image] @ Leftovers
Trait: Unaware
EVs: 200 HP / 252 Def / 56 SDef
Relaxed Nature (+Def, -Spd)
- Stockpile
- Recover
- Earthquake
- Scald

Quaggy. Is. A. Troll. Lets say Noobushin sets up bulk up. I go right into Quaggy, and with unaware, those don't matter. His drain punches do about 32 percent, so I can just recover off the damage. (Thanks 49th Very Happy)

[Only admins are allowed to see this image] @ Eviolite
Trait: Natural Cure
EVs: 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Softboiled
- Seismic Toss
- Wish
- Toxic
Chansey is my Special Wall of this team. She passes wishes, infilcts status, and stalls them out with soft boiled. Seismic toss is there for no taunt.

[Only admins are allowed to see this image] @ Leftovers
Trait: Sturdy
EVs: 252 HP / 200 Def / 56 SDef
Impish Nature (+Def, -SAtk)
- Whirlwind
- Brave Bird
- Roost
- Spikes

Skarmory is there with Chansey to create the infamous SkarmChance combination. He also serves as a back up for spikes, just incase Deoxys-D doesn't do his job correctly, or gets critted and dies a very painful death. He takes advantage of the spikes by Whirlwinding the opposing pokemon, Roost for the heal, blah blah blah.




Last edited by Sweetie Luv on Sat Jul 30, 2011 9:34 pm; edited 1 time in total
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Re: Nub Stall Team

Post by 49th Parallel on Fri Jul 29, 2011 4:08 pm

Well, aside from the fact that this is basically my team with a couple aesthetic changes, good stuff. I'd say that if you want to avoid Taunters, Ice Beam is better, as it scares off the likes of Gliscor and Thundurus. I would say for Dusclops either invest more in defenses than Hp for a better Pain Split, or run Rest-Talk with Night Shade/Seismic Toss+WoW, since once he gets poisoned or something he is pretty much done. I would say that Heal Bell might be a good option on Chansey, so yeah...Otherwise, pretty solid stuff. However, Magnezone says hi. He does shut down a good deal of your options, which isn't always good. Oh, that and using a the ideas of a noob like me is never too smart .-. Either way, good luck and all that jazz
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Re: Nub Stall Team

Post by searchT on Fri Jul 29, 2011 5:01 pm

Perfect team for a nub like you. What a Face
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Re: Nub Stall Team

Post by Elliot on Fri Jul 29, 2011 8:04 pm

Quaggy! GTFO. Not jokin' D:<
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Re: Nub Stall Team

Post by Sweetie Luv on Sat Jul 30, 2011 9:31 pm

@ 49th, Alright Very Happy I'll test and revise a few of your options. Also, your statement is a paradox, saying taking ideas from you wasn't a good idea itself, why did you waste 5 minutes of your time looking at my team and providing ideas yourself? :3
@ Search, gtfo. I'll have to 4-0 you again, nuub
@ Elliot Isn't Quaggy a bitch? :3
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Re: Nub Stall Team

Post by Elliot on Sat Jul 30, 2011 9:55 pm

Quaggy needs to GTFO of my face~!!!!!! Mad Mad Mad Mad
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Re: Nub Stall Team

Post by Josehero on Sun Jul 31, 2011 1:51 am

A porygon2 is wise... so is a milotic if you would like the milotict check send a set

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Re: Nub Stall Team

Post by 49th Parallel on Sun Jul 31, 2011 2:20 am

@Sweetie: Shaddup .-.

@Elliot:...Shaddup ._.
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Re: Nub Stall Team

Post by Elliot on Sun Jul 31, 2011 3:14 am

Hey 49... shut up. ._.
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Re: Nub Stall Team

Post by Sweetie Luv on Sun Jul 31, 2011 2:27 pm

The problem with Porygon2 is that, it really serves no purpose on my team. Same with milotic. It doesn't set up hazards, spinblock, pass wishes, whirlwind around pokes. It just sits there and recovers all damage, sure, I'll try it, but I mean, I don't see the purpose




bounce bounce bounce bounce bounce bounce bounce Bouncing ballz
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Re: Nub Stall Team

Post by MidPoint on Sun Jul 31, 2011 4:17 pm

lol wat [Only admins are allowed to see this image]
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Re: Nub Stall Team

Post by UltimateLatios on Sun Jul 31, 2011 4:55 pm

Cloyster could be good for a set Backup
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Re: Nub Stall Team

Post by Sweetie Luv on Sun Jul 31, 2011 5:09 pm

Cloystah is one banned deucer.
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Re: Nub Stall Team

Post by UltimateLatios on Sun Jul 31, 2011 5:36 pm

whatevar, you DO need an attacker for backup, i have a swarm of attackers of my team. and 1 is supportive to change battles around: and another is both mixed.
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Re: Nub Stall Team

Post by 49th Parallel on Sun Jul 31, 2011 5:54 pm

I've never ran an attacker on meh stall-ish team, and I seem to get by just fine .-.
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Re: Nub Stall Team

Post by Sweetie Luv on Tue Aug 09, 2011 12:30 am

The whole point of a stall team is to rely on entry hazards to do damage, and switching to the respective pokemon to force the opponents switching, thus doing even more damage. Toxic Spikes is mandatory so I can stall people out with the toxic damage.
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Re: Nub Stall Team

Post by Se7eN on Sat Sep 24, 2011 12:44 pm

all i can say is... say hello to magneton ^^ after skarm and forry are out no spiker no spin GG Razz alsoo youre weak against a taunt jellicent getting taunted and burned sucks so yeah keep that in mind
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Re: Nub Stall Team

Post by Littledave16 on Sun Oct 30, 2011 9:37 am

lol quaggy ftw
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Re: Nub Stall Team

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