Nub Stall Team
+5
Josehero
Elliot
searchT
49th Parallel
Sweetie Luv
9 posters
Poké Land :: Pokémon :: Rate My Team
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Nub Stall Team
My first attempt at a stallish/troll team. This is just for fun, really, and im testing these images. But still, feel free to rate (btw, the bounce had no effect on the rmt whatsoever, it just looks cool :3)
[Only admins are allowed to see this image]@ Leftovers
Trait: Pressure
EVs: 252 HP / 100 Def / 156 SDef
Bold Nature (+Def, -Atk)
- Spikes
- Stealth Rock
- Psyshock
- Recover
Deoxys-D having amazing defensive capabilities can set up Spikes and Stealth Rock easily. Recover gives it more time to do so, psyshock is just there to do some damage to avoid Taunt.
[Only admins are allowed to see this image] @ Leftovers
Trait: Sturdy
EVs: 200 HP / 252 Def / 56 SDef
Sassy Nature (+SDef, -Spd)
- Rapid Spin
- Toxic Spikes
- Gyro Ball
- Volt Switch
Forretress' job is to rapid spin away opposing hazards and set up 2 layers of toxic spikes. Provided the Deoxys did its job, we now have full entry hazards.
[Only admins are allowed to see this image] @ Eviolite
Trait: Pressure
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Night Shade
- Pain Split
- Seismic Toss
My spin blocker. Dusclops is very important, because if a starmie or someone decides to think they can spin, I go right into Dusclops and no more rapid spin. The EV's are primarily for Excadrill, but, investment in more SDef might be better, I think.
[Only admins are allowed to see this image] @ Leftovers
Trait: Unaware
EVs: 200 HP / 252 Def / 56 SDef
Relaxed Nature (+Def, -Spd)
- Stockpile
- Recover
- Earthquake
- Scald
Quaggy. Is. A. Troll. Lets say Noobushin sets up bulk up. I go right into Quaggy, and with unaware, those don't matter. His drain punches do about 32 percent, so I can just recover off the damage. (Thanks 49th )
[Only admins are allowed to see this image] @ Eviolite
Trait: Natural Cure
EVs: 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Softboiled
- Seismic Toss
- Wish
- Toxic
Chansey is my Special Wall of this team. She passes wishes, infilcts status, and stalls them out with soft boiled. Seismic toss is there for no taunt.
[Only admins are allowed to see this image] @ Leftovers
Trait: Sturdy
EVs: 252 HP / 200 Def / 56 SDef
Impish Nature (+Def, -SAtk)
- Whirlwind
- Brave Bird
- Roost
- Spikes
Skarmory is there with Chansey to create the infamous SkarmChance combination. He also serves as a back up for spikes, just incase Deoxys-D doesn't do his job correctly, or gets critted and dies a very painful death. He takes advantage of the spikes by Whirlwinding the opposing pokemon, Roost for the heal, blah blah blah.
[Only admins are allowed to see this image]@ Leftovers
Trait: Pressure
EVs: 252 HP / 100 Def / 156 SDef
Bold Nature (+Def, -Atk)
- Spikes
- Stealth Rock
- Psyshock
- Recover
Deoxys-D having amazing defensive capabilities can set up Spikes and Stealth Rock easily. Recover gives it more time to do so, psyshock is just there to do some damage to avoid Taunt.
[Only admins are allowed to see this image] @ Leftovers
Trait: Sturdy
EVs: 200 HP / 252 Def / 56 SDef
Sassy Nature (+SDef, -Spd)
- Rapid Spin
- Toxic Spikes
- Gyro Ball
- Volt Switch
Forretress' job is to rapid spin away opposing hazards and set up 2 layers of toxic spikes. Provided the Deoxys did its job, we now have full entry hazards.
[Only admins are allowed to see this image] @ Eviolite
Trait: Pressure
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Night Shade
- Pain Split
- Seismic Toss
My spin blocker. Dusclops is very important, because if a starmie or someone decides to think they can spin, I go right into Dusclops and no more rapid spin. The EV's are primarily for Excadrill, but, investment in more SDef might be better, I think.
[Only admins are allowed to see this image] @ Leftovers
Trait: Unaware
EVs: 200 HP / 252 Def / 56 SDef
Relaxed Nature (+Def, -Spd)
- Stockpile
- Recover
- Earthquake
- Scald
Quaggy. Is. A. Troll. Lets say Noobushin sets up bulk up. I go right into Quaggy, and with unaware, those don't matter. His drain punches do about 32 percent, so I can just recover off the damage. (Thanks 49th )
[Only admins are allowed to see this image] @ Eviolite
Trait: Natural Cure
EVs: 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Softboiled
- Seismic Toss
- Wish
- Toxic
Chansey is my Special Wall of this team. She passes wishes, infilcts status, and stalls them out with soft boiled. Seismic toss is there for no taunt.
[Only admins are allowed to see this image] @ Leftovers
Trait: Sturdy
EVs: 252 HP / 200 Def / 56 SDef
Impish Nature (+Def, -SAtk)
- Whirlwind
- Brave Bird
- Roost
- Spikes
Skarmory is there with Chansey to create the infamous SkarmChance combination. He also serves as a back up for spikes, just incase Deoxys-D doesn't do his job correctly, or gets critted and dies a very painful death. He takes advantage of the spikes by Whirlwinding the opposing pokemon, Roost for the heal, blah blah blah.
Last edited by Sweetie Luv on Sat Jul 30, 2011 9:34 pm; edited 1 time in total
Re: Nub Stall Team
Well, aside from the fact that this is basically my team with a couple aesthetic changes, good stuff. I'd say that if you want to avoid Taunters, Ice Beam is better, as it scares off the likes of Gliscor and Thundurus. I would say for Dusclops either invest more in defenses than Hp for a better Pain Split, or run Rest-Talk with Night Shade/Seismic Toss+WoW, since once he gets poisoned or something he is pretty much done. I would say that Heal Bell might be a good option on Chansey, so yeah...Otherwise, pretty solid stuff. However, Magnezone says hi. He does shut down a good deal of your options, which isn't always good. Oh, that and using a the ideas of a noob like me is never too smart .-. Either way, good luck and all that jazz
Re: Nub Stall Team
Perfect team for a nub like you.
searchT- Posts : 28
Points : 23423
Join date : 2011-06-07
Age : 27
Location : Look out your window if you see me your there :3
Re: Nub Stall Team
Quaggy! GTFO. Not jokin' D:<
Elliot- Posts : 110
Points : 23437
Join date : 2011-06-13
Age : 29
Location : West Virginia :/
Re: Nub Stall Team
@ 49th, Alright I'll test and revise a few of your options. Also, your statement is a paradox, saying taking ideas from you wasn't a good idea itself, why did you waste 5 minutes of your time looking at my team and providing ideas yourself? :3
@ Search, gtfo. I'll have to 4-0 you again, nuub
@ Elliot Isn't Quaggy a bitch? :3
@ Search, gtfo. I'll have to 4-0 you again, nuub
@ Elliot Isn't Quaggy a bitch? :3
Re: Nub Stall Team
Quaggy needs to GTFO of my face~!!!!!!
Elliot- Posts : 110
Points : 23437
Join date : 2011-06-13
Age : 29
Location : West Virginia :/
Re: Nub Stall Team
A porygon2 is wise... so is a milotic if you would like the milotict check send a set
Josehero- Posts : 35
Points : 23349
Join date : 2011-06-21
Re: Nub Stall Team
Hey 49... shut up. ._.
Elliot- Posts : 110
Points : 23437
Join date : 2011-06-13
Age : 29
Location : West Virginia :/
Re: Nub Stall Team
The problem with Porygon2 is that, it really serves no purpose on my team. Same with milotic. It doesn't set up hazards, spinblock, pass wishes, whirlwind around pokes. It just sits there and recovers all damage, sure, I'll try it, but I mean, I don't see the purpose
Bouncing ballz
Bouncing ballz
Re: Nub Stall Team
lol wat [Only admins are allowed to see this image]
MidPoint- Posts : 78
Points : 23463
Join date : 2011-06-05
Re: Nub Stall Team
Cloyster could be good for a set Backup
UltimateLatios- Posts : 326
Points : 23665
Join date : 2011-07-05
Location : Around The Sacred Lati Diemension
Re: Nub Stall Team
whatevar, you DO need an attacker for backup, i have a swarm of attackers of my team. and 1 is supportive to change battles around: and another is both mixed.
UltimateLatios- Posts : 326
Points : 23665
Join date : 2011-07-05
Location : Around The Sacred Lati Diemension
Re: Nub Stall Team
I've never ran an attacker on meh stall-ish team, and I seem to get by just fine .-.
Re: Nub Stall Team
The whole point of a stall team is to rely on entry hazards to do damage, and switching to the respective pokemon to force the opponents switching, thus doing even more damage. Toxic Spikes is mandatory so I can stall people out with the toxic damage.
Re: Nub Stall Team
all i can say is... say hello to magneton ^^ after skarm and forry are out no spiker no spin GG alsoo youre weak against a taunt jellicent getting taunted and burned sucks so yeah keep that in mind
Se7eN- Posts : 6
Points : 23249
Join date : 2011-07-06
Re: Nub Stall Team
lol quaggy ftw
Littledave16- Posts : 3
Points : 22672
Join date : 2011-10-30
Age : 25
Location : North Carolina
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