Sand in your eyes? yep

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Sand in your eyes? yep

Post by Josehero on Wed Jul 27, 2011 4:46 am

Well this sand team has kicked me up the ranks so might as well go into it....

Powdonta (Hippowdon) (M) @ Leftovers
Trait: Sand Stream
EVs: 4 HP / 252 Def / 252 SDef
Hardy Nature
- Stealth Rock
- Stockpile
- Revenge
- Earthquake
Revenge is there to work with stockpile it sucks hits and throws it back... and of course the sand

Durabant (Durant) (M) @ Scope Lens
Trait: Hustle
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- X-Scissor
- Iron Head
- Rock Slide
- Thunder Fang

Someone gave me the idea of scope lens to cancel out hustle not much can stand to this guy

Rhyperock (Rhyperior) (M) @ Leftovers
Trait: Lightningrod
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Dragon Rush
- ThunderPunch
- Rock Polish

Anti Dragons... eat outrages and throws back with dragon rush

Kabutrock (Kabutops) (M) @ Focus Sash
Trait: Swift Swim
EVs: 255 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Endure
- Night Slash
- Rock Polish
- Flail

Flail Sweeper... fails on me sometimes...

Golica (Golurk) @ Focus Sash
Trait: No Guard
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- DynamicPunch
- Earthquake
- Heavy Slam
- Rock Polish

Opens up to Heracross with confusion and also sweeps by itself

Hercules (Heracross) (M) @ Leftovers
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Focus Punch
- Night Slash
- Megahorn
- Substitute

Finally Subpuncher Moxie Hercules... you know him... probably


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Re: Sand in your eyes? yep

Post by Shiranui on Mon Aug 08, 2011 3:25 pm

All in all, this looks like a pretty solid team. I just have a few things I think might help.

Hippowdon looks good. Not much to say here.

Same goes for Durant. If only there were something for good coverage against Ground-types...

Let's just cut to the chase.

Golurk, in my opinion, should have another punching move in place of Heavy Slam. For instance, Shadow Punch. Shadow Punch has a Base Power of 60. With Stab Raises it to 90. If you give Golurk Iron Fist, it's then bumped up to 108. And if you swap out the Focus Sash for a Life Orb, Shadow Punch then has a Base Power of 140.4! This surpasses even the highest Base Power of Heavy Slam (120). With this set, Dynamic Punch has a Base Power of 156. It's a little risky, but if DP hits, it'll obliterate anything that does normal to super-effective damage. And since shadow punch has 100% accuracy at all times, you don't really lose much.

Heracross should have Rock Slide, or Stone Edge for type coverage against it's main weakness, Flying-types. This is all

Hope my advice helped! :3

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